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Learn Smart Pakistan can be used as an exam prep tool for students like you who wish to learn more and improve their performance in the board or final exams. After improving your understanding of core concepts through our platform, you can also test your skills by taking our assessments, which highlight your strengths and helps address your weaknesses.
Our new and improved platform makes learning even more fun for students! Now you have the chance to participate in monthly challenges and compete with students from all over Pakistan. Our new and challenging games are filled with thought-provoking questions, rewarding our participants with “Honey Coins” for every right answer. These coins can be redeemed for exciting prizes, such as tablets or local and international scholarships!
Use the learning materials on this platform to prepare for your board exams. Find all the relevant content that will assist you in passing your exams with flying colors!
Learn Smart Pakistan makes learning fun for students by providing you with an opportunity to brush up on your skills and concepts through an assortment of interactive videos, practice exercises and engaging games.
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LSP is deployed through our robust, data-rich Learning Management System, Ultrabot, which is currently in its 10th generation. Ultrabot provides cloud-based content, allowing users from anywhere in the country to access the platform. Students can self study using the content videos, test their understanding by taking assessments and can play educational games to strengthen their concepts.
Each smart classroom contains one dedicated laptop that is packed with over 100 GB of learning and assessment content. Topics in the textbook are broken down into smaller skills using a simplified Bloom's Taxonomy, making concepts easier to learn in smaller, bite-size lessons. Each lesson plan includes one instructional video which is approximately 5-8 minutes long, an educational game or activity, and a formative or summative assessment. Experienced teachers can use the lesson plans as a scaffolding tool, whereas teachers who lack the subject matter knowledge can simply allow the video to play and act as a facilitator who leads the class from a lesson to a game and an assessment.